First basic demos at MTLVR
Two weeks ago we had our first public demos at MTLVR, let’s call them pre alpha alpha! 😉 This comprised of an 1080p LCD screen and our custom PCB, all mounted inside the 3D printed model you’ve already seen in photos. We showed a few stereoscopic videos and that was enough to get some wows. Even though the LCD had most people praising it, the plan is still to replace it with a low persistence OLED panel within a few months. Porting the head tracking from our last gen prototype is almost finished and we hope to be able to show it in the next few weeks. We’re also busy getting an UE4 plugin ready.
Friendly guinea pigs (they survived). Thanks for your feedback! 😉
And a name change to Vrvana!
We’ve also decided to take a huge step and change our branding. Why? “True Player Gear” is long-winded and we’ve heard pretty much every possible permutation of those words. It also caused some confusion at times: “Wait, you guys aren’t making hip hop clothing!?”. But most importantly, we felt it did not reflect our long term vision for the company, which is that VR should not be limited to gaming but also be open to simulations, education, medicine, architecture, etc. After a long thought process, we are renaming the company to Vrvana (pronounced “ver-vana”) and are introducing a new logo to reflect the change. We hope you’ll like it, but let’s not get too distracted – the plan is still to do a Kickstarter by the end of summer!
See you in the metavrse,
Marc-O and the Vrvana team