The Totem headset was presented to developers at the E3 conference, and our engineers are hard at work integrating hardware and design improvements to the soon to be released consumer edition of the Totem headset.
The new Totem prototype, with a sleak industrial design, and state of the art positional and motion recognition technology.
Faster and smarter: Totem continues to stand apart from simple cell phone designs, and thanks to a recent partnership with SoftKinetic, it now incorporates state of the art hardware that improves Totem’s positional tracking and hand gesture recognition capabilities. The state of the art SoftKinetic Time-of-Flight camera, combined with Vrvana’s 1440p OLED displays and new industrial design, pushes the Totem ahead. The new design is much more comfortable, letting you play longer! New alpha test units will be shipping to developers in the next few months, in preparation for next year’s consumer release.
Next stop: Boston VR on June 30th, and the Gamescom trade fair in August, where the Totem headset will be presented to even more virtual reality developers at one of the largest gaming conferences in Europe.
The Game Developers Conference is coming up! March 2-6, 2015. And later this week Vrvana will bring the Totem headset to the [email protected] Wearables conference in Montreal.
Vrvana is committed to gamers. With onboard cameras, surround sound, 105 degree FOV lenses, hardware acceleration and more, the Totem is the result of our engineers passionate dedication to research and development.
Vrvana CEO Bertrand Nepveu is proud to be bringing the Totem virtual reality headset to the Game Developers Conference, where it is uniquely positioned to inspire new developments in gaming. VR is a transformational technology and the Totem headset stands apart from simple cellphone based designs. We are excited to present these opportunities to game developers.
“Since the Computer Electronics Show earlier this year, we have been working hard on our consumer version headset that we want to showcase at E3.
CES was really great this year because it was the first time that we could see that VR is finally getting consumer ready. With all those different companies working in this field, the future of VR looks great.” -Bertrand Nepveu, CEO
Gaming and gamers are driving early VR adoption and innovation, but the innovations that come with the ability to immerse oneself in a virtual world reach far beyond. Just this week Vrvana presented the Totem headset at the “Tabletisttes” conference which explored the transformational qualities of new technologies in learning environments. How will Virtual Reality transform the classroom? And on Feb. 26th, Vrvana will join dozens of developers at the [email protected] Wearables conference to demonstrate recent innovations in technology you can wear.
Research. Develop. Innovate. Vrvana leads the charge to greater immersion in virtual worlds.
We received an impressive number of responses to last week’s survey, thank you to everyone who took the time to participate. We really appreciated your kind words and encouragement!
Based on the comments and feedback, we’ve made the decision to pull our Kickstarter campaign.
For everyone who backed us, please fill out your contact info as soon as possible so that we can contact you with special details!
Why are we cancelling?
We didn’t get the traction we had anticipated on Kickstarter for a number of reasons:
Most Kickstarter supporters are VR enthusiasts who would prefer a polished consumer headset instead of a developer kit.
Because some key features are still in development, some supporters wanted to hold off on purchasing.
The price was perceived to be a bit high considering that we cannot show all the features. We can’t wait to show you our new OLED screen when we receive them 😉
So, instead we decided to go back to the drawing board to focus our efforts on developing the consumer version of Totem.
Once again, thanks for your ongoing support – your commitment is crucial.
We’re making huge strides in our development and we are excited to create the future of VR!
We’re launching on Kickstarter: real soon.
Yes, that’s right – we’re finally on our way to making a huge Kickstarter splash! We’ll be sure to send you an invitation the day of the launch so you can take advantage of our early bird pricing as well as special bundled packages of Totem. Our anticipated launch date is mid-September so feel free to be social and help spread the word – Vrvana Totem is coming!
See Totem LIVE at MTLVR – September 18, 2014
For those in Montreal be sure to check out our next product demo at MTLVR at Notman House, 51 Sherbrooke West.
See you in the metavrse,
The Vrvana Team
First basic demos at MTLVR
Two weeks ago we had our first public demos at MTLVR, let’s call them pre alpha alpha! 😉 This comprised of an 1080p LCD screen and our custom PCB, all mounted inside the 3D printed model you’ve already seen in photos. We showed a few stereoscopic videos and that was enough to get some wows. Even though the LCD had most people praising it, the plan is still to replace it with a low persistence OLED panel within a few months. Porting the head tracking from our last gen prototype is almost finished and we hope to be able to show it in the next few weeks. We’re also busy getting an UE4 plugin ready.
Friendly guinea pigs (they survived). Thanks for your feedback! 😉
And a name change to Vrvana!
We’ve also decided to take a huge step and change our branding. Why? “True Player Gear” is long-winded and we’ve heard pretty much every possible permutation of those words. It also caused some confusion at times: “Wait, you guys aren’t making hip hop clothing!?”. But most importantly, we felt it did not reflect our long term vision for the company, which is that VR should not be limited to gaming but also be open to simulations, education, medicine, architecture, etc. After a long thought process, we are renaming the company to Vrvana (pronounced “ver-vana”) and are introducing a new logo to reflect the change. We hope you’ll like it, but let’s not get too distracted – the plan is still to do a Kickstarter by the end of summer!
See you in the metavrse,
Marc-O and the Vrvana team